List of events

Category

Event

  • ForgotPassword - Fired when Forgot Password was pressed in the login component.

  • Login - Fired when the user presses Login or Enter on the login component.

  • SplitterDragend - Fired when the user stops dragging the splitter with the mouse.

  • OpenedChange - Fired when the component is opened or closed.

  • SelectedChange - Fired when a new tab is selected.

  • Click - fired when the component was clicked on

  • ValueChange - fired when the entered value of a component has changed.

  • Selection - Fired when a new item is selected.

  • Failed - fired when the upload failed.

  • Finished - Will be fired when the upload is finished

  • Progress - Fired to see the status of the upload.

  • Started - Fired when the upload has been started.

  • Succeeded - Fired when the upload was successful.

  • InvalidChange - Fired if the new value is incorrect.

  • CustomValueSet - Fired when the user enters a value that does not exist.

  • StatusChange - Fired when a value is read or set from a binder, for example.

  • ValueChange - Fired when the value has changed.

  • DragEnd - Fired when the user is done dragging a line.

  • DragStart - Fired when the user has started dragging a line.

  • Drop - Fired when the user releases a line.

  • ItemClick - Fired when the user clicks on a line.

  • ItemDoubleClick - Fired when the user double-clicks on a line.

  • Sort - Fired when the table has been sorted.

Misc

  • Attach - Fired when the component is attached to the UI.

  • Click - fired when the component was clicked on

  • Detach - Fired when the component is detached from the UI.

  • Blur - Fired when a component loses focus.

  • Focus - Fired when a component gets the focus.

  • CompositionEnd - Fired when the composition of a character is finished (e.g. eie Korean character).

  • CompositionStart - Fired when the composition of a character has been started (e.g. a Korean character).

  • CompositionUpdate - Fired when the composition of a character has been updated (e.g. a Korean character).

  • Input - Fired when a character is entered

  • KeyDown - Fired when a key is pressed down.

  • KeyPress - Fired when a key was pressed.

  • KeyUp - Fired when a key is released again.